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Teacher: Andrea Valente (aaue.dk/~av)
Book:
Course plan:
Lecture nr: Date: Topic: Literature: Comments: 1 7/2 B202 12:30 Introduction
Extend software engineering to software and embedded systems.
From custom products to mass-production. A different development model.
Instead of desiging the product, design the users' interaction.
We are all users: identify some of your favorit products and improve them.chapter 9 (slides, exercise, my solution for the assignment at page 464) 2 14/2 B202 12:30 Requirements
When a product is not custom, where is the customer?
Specify requirements for your favorit product (FP).
Keep it AGILE :)chapter 10 (slides and articles). An interesting article online. 3 21/2 B202 12:30 Evaluation in details
Recording data, quantitative vs qualitative analysis, surveys, other tools.chapters 7,8 and something of 14. (slide).
Plan of action for next week.
Questions for the interview
Sorry for the exercise about the personas, we will revise them later.4 28/2 Torvet 12:30 Meet downtown and make interviews
Collect data about users and clerks at bogormen.Ok from the shop owner: we can go there and interview them!!
5 3/3 B203 8:30 Analyze interviews data Part of chapters 8 and 10. Lecture slides.
data analysis6 13/3 B203 12:30 Design and prototype
Prototype first,
Concrete creation of rough prototypes of your FP (using common objects).
Describe users' behavior: scenarios.
Rapid development of standard 2D and 3D user interfaces. (to finish next lecture)chapter 11
Lecture slidesEaster vacation 7 27/03 B203 12:30 Is it any good? (Evaluation)
Now that we have a prototype: is it a good product?
Methodologies to evaluate, case studies, ...
What if it is not?
Iteration of the activities.chapter 12,13 8 DAY ROOM TIME Why User-Centered?
What is interaction, and why it is so central.
Theories, methods and frameworks.chapter 2 9 07 apr B203 8:30 Users and how they collaborate
You have your own understanding of the world, and of the interactive products you use.
So does the user. How to take advantage/be aware of that.
Thecnology and social phenomena.chapter 3. Slides.
K. Popper: All life is problem solving.10 7 apr ROOM 12:30 Extra supervision
On-demand support for projects... 11 10 apr ROOM 12:30 Extra supervision
On-demand support for projects... 12 14 apr B203 8:30 Affection and emotions
"I love my car"-effect.
Can we implement/influence emotions? Why? How? Virtual pets, ect.Out-of-the-box User Interfaces
Problem-solving thecniques to invent better GUIs.chapter 5,6. M. Minsky: The Emotion Machine.(2006)
E. De Bono: Lateral Thinking: Creativity Step by Step.13 17 apr ROOM 8:30 Extra supervision
On-demand support for projects... 14 17 apr ROOM 12:30 Extra supervision
On-demand support for projects... 15 TO RESCHEDULE Extra supervision
On-demand support for projects...